1) Introduction
2) Version
2.1
3) Pokémon
4) Attacks
5) Attack
Chart
6) Credits
7) Disclaimer
8) Screenshots
Pokémon Coliseum is a turn-based pokémon game that sacrifices graphics to provide superior game play. Each pokémon has three or four attacks which they can use to try to overpower the opponents' pokémon (bring the HP to, or below, 0). As well, each pokémon has one or two element types. Each attack also has an element type. Certain element attack types are 'not effective', 'not very effective', or 'super effective' against pokémon element types. In addition to the attacks which lower HP, the second column includes attacks which lower the other pokémon's attack, defense, or speed, or increase the attacking pokémon's statistics.
May the best trainer win!
To play: Open 'Pokemon' under the programs menu.
Pokémon Coliseum version 2.1 is a basic,
three-on-three battle between the user and Brock, the holder of the Boulderbadge.
The user is automatically given a pikachu, a geodude, and a squirtle.
Brock has a geodude, an onix and a . . . well you'll see.
At the beginning of the battle, you may take
out any of your three pokémon to battle Brock's first pokémon.
Depending on the relative speed of the pokémon, either you, or Brock
may attack first. The other player then may attack. After each
person has attacked, the statistics screen is reposted. At any time
when it is your attack, you may switch pokémon. However, once
your pokémon has fainted, or been brought back, it can not be brought
out again. The first person to use up all three of their pokémon
loses.
Pokemon: | Type 1: | Type 2: | Attack 1: | Attack 2: | Attack 3: |
Pikachu | Electric | Electric | Scratch | Agility | Thundershock |
Squirtle | Water | Water | Head Butt | Tail Whip | Bubble |
Geodude | Rock | Ground | Scratch | Harden | Rock Throw |
Attack: | Type: | Statistic Affected: | Loss/Gain: |
Scratch | Normal | HP | Loss |
Head Butt | Normal | HP | Loss |
Rock Throw | Rock | HP | Loss |
Thundershock | Electric | HP | Loss |
Bubble | Water | HP | Loss |
Harden | Special | Defense | Gain |
Agility | Special | Speed | Gain |
Tail Whip | Special | Defense | Loss |
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0 = Regular
1 = Not effective
2 = Not very effective
3 = Super effective
Attack Type (left):
1 - Normal
2 - Water
3 - Rock
4 - Ground
5 - Electric
6 - Flying
Pokémon Type:
1 - Water
2 - Rock
3 - Ground
4 - Electric
5 - Flying
Note:
'Not effective' takes precedence over 'not very effective,' which takes precedence over 'super effective.'
(i.e. If Dig was done on Aerodactyl [a rock/flying
pokémon], even though ground is super effective against rock,
ground is
not effective against flying, and the attack
would not be effective at all.
Main Programmer . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . Jonathan Rhodes
Game Tester . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . Alexander Rhodes
Original Publisher . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . http://www.ticalc.org
The author of this program takes no responsibility and will not be liable to the user for any loss of information or damage resulting from the use of this program.