Graphics Program Ideas
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Post your ideas for new graphics programs here, or build on ideas posted by other visitors.
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Reply to this item
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GrayScale Image Viewer.
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Fernando Vidigal
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I would be nice to see 8 colour (240*128 pixels) grayscale pictures on my TI-92 Plus!
Can someone make a program that simply opens this kind of files on the calculator?
Thank you.
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6 July 2003, 05:42 GMT
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Re: Graphics Program Ideas
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javaboy838
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Does anybody know if it possible to figure out the dimensions of a TI-89 picture in BASIC?
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31 July 2003, 03:07 GMT
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Ti Flash.
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John Sunderland
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i personally think this is a great idea, that damn needs to be done!, ok here it is:
make a asm program to interpret commands stored in a file to display a flah type anitmation, ie:
Show(X, Y, [Time], [Frames], SpriteName, [SpriteName2,3...])
X, Y = pos to display sprite
TIME = how long to display sprite
FRAMES = how many frames in animated sprite.
SpriteName = name of the pic to use as first sprite
SpriteName2,3... = the rest of the sprites in the animation
Loop = boolean (0,1) if true, then animated sprite loops
Tween(XStart, YStart, XEnd, YEnd, [Time], [Frames], SpriteName, [SpriteName2,3...], [Loop])
XStart, YStart = pos to start sprite movement
XEnd, YEnd = pos sprite ends up at
Time = how long the movement must take, in miliseconds
Frames = how many frames in sprite to loop
SpriteName = name of the pic to use as first sprite
SpriteName2,3... = the rest of the sprites in the animation
Loop = boolean (0,1) if true, then animated sprite loops (not tween)
pictures can be stored as strings, and recaled to pic files (already possible)
basically since the animations would use Tween() and Show() the are just strings, and thefore would work on any ti, as long as there was a asm veiwer to read the animation strings. aslo they would be alot smaller than actual video!
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12 August 2003, 21:02 GMT
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Test mode breakthrough!!
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Sk0
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I believe that I have made a breakthrough in controling blue line placement on the TI-83 plus:
;header blahblahblah
ld a,1Ch ;turn on 1 line
out (10h),a
bcall(_getkey) ;pause
ld a,1Dh ;move line up
out (10h),a
ret
.end
END
OR
;header again...
ld a,1Ch ;turn on 1 line
out (10h),a
bcall(_getkey) ;pause
ld a,1Eh ;move line down
out (10h),a
ret
.end
END
and this actually works!!!
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26 August 2003, 14:02 GMT
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Re: Graphics Program Ideas
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Chris Ferguson
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What would it take to make a 3-bit (8 shade) program/game. What about 4-bit (16 shade)?
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1 September 2003, 00:32 GMT
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Re: Graphics Program Ideas
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Chris Ferguson
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What would it take to make a 3-bit (8 shade) program/game. What about 4-bit (16 shade)?
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1 September 2003, 00:33 GMT
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ASM in BASIC format
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shkaboinka
(Web Page)
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This is the BEST idea; anybody can do this (it is MUCH easier than it sounds in many aspects, and there are SO MANY WAYS you can do this, and SO MANY THINGS you can add)
THE POINT:
The idea is to make a PROGRAM that will read "BASIC" from a source file and convert into Assembly commands in a .z80 file (Tasm can compile it into a .8xp or something). The cool thing is that, since it's your program (or "our's", if anybody thinks we should get a bunch of people to help with how it will work), the code does not have to be in the EXACT format as on the calc; it can be however you want.
You could Also add extra features/commands that coudn't be done in z80 BASIC, but that could be done in ASM. However it's done (however simple), it can be in any format. It could be like a new programming languege or something that is nearly the same as (or better than) BASIC
It could start with the easy stuff like Disp, ClrHome, Input for Vars, Rom Calls, etc... and could have more complicated stuff added later. If anyone wants to take the idae far enough, then maybe I could see an actual Compiler thingy.
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2 September 2003, 16:36 GMT
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Just an idea I had on making color graphics
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cloud867
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I was reading this forum and all the stuff on color... and then I remembered....
Before I bought a Ti-89...I wasn't too knowledgable about graphing calculators...so I bought a
Casio CFX-9850GB PLUS........
this calculator was inferior to all Ti-calcs...but...it could perform color graphics....it's lcd screen was capable of using red, green, and blue pixels........black and white or shades of gray weren't available........but it could do red, green, and blue.......
I'm not sure how helpfull this is...but I figured it couldn't hurt....
I'm pretty sure that the lcd is just designed to be color.......but you might want to investigate this further anyway....
I'm not going to mess with it though....
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19 September 2003, 00:44 GMT
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TI-83+ (z80) Basic Programmers
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shkaboinka
(Web Page)
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Since it bothers me that people can just not know
stuff that I know, because I have nothing better to
do, and because I like to teach people stuff...
ALL YOU BASIC PROGRAMMERS SUCK! no offense, I am also
a basic programmer...but I see so many programs that
could be done MUCH better (haven't seen ONE that I
couldn't improve)
So, if you want I can teach you basic programmers how
to program WELL and/or VERY Efficiently! I know some
of you think you know all the "tricks" and stuff...
but even people who think they can do all this stuff
well enough can learn plenty from me as far as Basic
programming; I can do things that shouldn't be done
in Basic
Hello? Pay attention to me! I'm so Bored!!!
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22 September 2003, 18:55 GMT
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Music Video For Calcs
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shkaboinka
(Web Page)
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I have seen some nifty grey scale and b/w animations on my 83+; I have heard some cool tunes (okay they were tones, but still cool; I have heard STEREO "music" that is as good as some old DOS games...); I have heard really crappy wav files from my 83+, but they come out crappy and take up LOTS of mem.
THE POINT ----> .
Somebody should make a "music video", even if it sucks; combine the sounds with an animation. That would be cool if there was a "music video player" program that ran "music video" programs...okay, they wouldn't be what people call music videos, they would be animations with noise, but what should I call them?
anyways, this needs to be made, or at least a game with even CRAPPY beeping effects would be cool
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2 October 2003, 22:25 GMT
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