Game Ideas
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Post your ideas for new games here, or build on ideas posted by other visitors.
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Reply to this item
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Re: Game Ideas
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Davy Anthonissen
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Hey I have a serious question:
I am making an assembly game for mirageOS.(TI-83+)!
There is a little labyrinth on the screen, where you have the ability to move a sprite. But I don't know how you can't move when you in front of a wall (line).
Can someone help me?????
It's needed!!!
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13 December 2003, 17:01 GMT
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Re: Re: Game Ideas
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Sk0
(Web Page)
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What you need is a forum with programming involved...like Emperor Forums (website = www.emperialism.tk) But the answer is to record where the line is-at 40 pixels, 21 pixels, whatever. Then, If X=21
Then
Goto 01
Else
Goto 02
Where lbl 01 is the original label, and lbl 02 is the continuing of sprite movement, so that if it hits the line, it will repeat by drawing the same place again without changing the sprite's current location. X is the sprite's current location, and 21 is where the line is. (this assumes horizontal movement.) If the sprite is not going to intercept the line, then it will allow it to continue, but if it hits the line, then it redraws the sprite in the same place without letting it continue.
Again, try www.emperialism.tk for a great forum for programming!
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13 December 2003, 21:09 GMT
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Re: Game Ideas
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Davy Anthonissen
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Can somebody make a program with a grayscale title screen. So yes, tell me.
Help is needed!!!
And can someone tell me how you put a grayscale screen in the beginning of the program?
Help
NEEDED, NEEDED
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16 December 2003, 19:02 GMT
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Graphics engines
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jschmidty89
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I own a ti86 and when I look at the programs for the ti-89 or ti-92, it makes me want to throw up.
The graphics are insanely beautiful. Somebody please tell me they have a cure for me. There must be some way to emulate those games or even maybe a way to come up with a graphics engine like the FAT engine.
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16 December 2003, 20:48 GMT
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compatibility
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jschmidty89
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i have a ti86. Are there any games or progs for other calcs (besides ti85)that are compatible with the 86???
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16 December 2003, 21:13 GMT
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Re: Game Ideas
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Allan Peng
(Web Page)
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Someone has to make an assembly Final Fantasy game that DOESNT use any strings, saving things, or anything. Make it save right INTO the game's data. So far every single Final Fantasy game has used almost all of my memory with huge groups. Please, someone make a cool Final Fantasy game.
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18 December 2003, 23:47 GMT
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