Game Ideas
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Post your ideas for new games here, or build on ideas posted by other visitors.
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Reply to this item
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Re: Game Ideas
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Matt M
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Someone PLEASE tell me how to create levels for Phoenix TI 83+ !!! I have tried using the dos programs downloaded from ticalc.org and included with the program "Phoenix.8xp" but they don't work. I have also tried the program "Phx Level Editor" in the "Windows Programs" section and it only makes it in ASM code. If anyone can tell me how to turn the ASM into a *.8xp file, PLEASE E-mail me: millermmail@yahoo.com
Thanks.
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7 October 2003, 21:26 GMT
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Re: Game Ideas
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stickboy
(Web Page)
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Go to my website link and click on "forums". Post any questions you have ther. I'm sure someone will be able to answer your question.
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9 October 2003, 12:38 GMT
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Re: Game Ideas
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khw
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<html> <body> can someone <i>please</i> tell me how to program <b>ASM</b>.</body> </html>
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9 October 2003, 23:54 GMT
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Re: Game Ideas
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khw
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<html> <head> <title>ASM</title> </head> <body> can someone <i>please</i> tell me how to program <b>ASM</b>. </body> </html>
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9 October 2003, 23:56 GMT
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Re: Game Ideas
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Kurt Peters
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I am just learning BASIC and would like some ideas for games. I haven't fully learned how to do pics but I can do text well. So if you have any suggestions for a text game please email me. Thank you.
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11 October 2003, 03:46 GMT
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Re: Game Ideas
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Alex Willingham
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How about a DanceDanceRevolution Disney Remix game? Using the link port, you could input variables from the dance pad. It would be as simple as a GetCalc( command. Then use a variable to keep track of your score.
P.S. What about a Massively Multiplayer Online RPG? Phantasy Star, anyone?
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12 October 2003, 23:27 GMT
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Re: Game Ideas
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Paul Moore
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I would like someone to tell me how to make a program similar to uncle worm for basic. I dont think its possible.
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18 October 2003, 23:12 GMT
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Let me tell you something
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shkaboinka
(Web Page)
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Though z80 basic may be the most limited/SLOW programming language in existence, you can do anything with it if you know how; the only thing you can't do is make complex things run at any decent speed.
Example: I used it to make a program that lets you create, modify, view, save, and load 3D wireframe objects at the same time. I made a 3D Pong game! I even made something similar to blockdude! mind you though, that the blockdude thing was in TEXT and kinda slow, and ANY 3D program I have ever made takes time to load when you want to rotate/move anything
But as I was saying, you can do anything if you know how; except make the "getcalc" command work properly and CONCURRENTLY with other calcs at the same time; and make output work when running from mirage (if you use Disp and then Input, it will go back to the first line); I don't think you can give a basic program a pic, but you can give it mirageOS compatibility and a description
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20 October 2003, 15:50 GMT
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3D world
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shkaboinka
(Web Page)
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I have seen games like gemeni and wolfenstein3D on the 83+ and stuff... somebody needs to make a 2PLAYER shooting game like that.
Or a 3D world [editor]; just something that you can explore; an Real-world looking thing with streets and houses or whatever (just not single level box-rooms!). Like if somebody just made the part of mario64 outside of the castle just to be veiwed, that would be cool.
I would just like to see something with terrain and a real-world feel instead of a few raycasts in boxes!
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20 October 2003, 15:58 GMT
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A sweet game.....
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HeyRon
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Does anybody know the name of the game where
-there can be 1-4 players (4 different characters)
-its a western
-it is usually in the arcades
-side scrolling
-there is two levels (where you can jump up and down from)
-you shoot bad guys
-you run over cattle (so you don't get stepped on)
-there is bad guys
-there is money bags
-if you step on a pithfork - it hits you.....
i can't think of the name but it is really fun...
if anyone could remember the name and post it, that would be much appreciated. then i would like for someone to help me to replicate it from the arcade version to the ti 86....thanx
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22 October 2003, 04:55 GMT
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