Game Ideas
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Post your ideas for new games here, or build on ideas posted by other visitors.
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Reply to this item
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Programming help
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MufinMcFlufin
(Web Page)
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I'm making a Texas Hold 'em game on my 83+, and I need help with making the AI. I was thinking of making it so if the comp has a chance (percentage) of so high to win, then they'll bet, and if you bet higher than 10 times their chance of winning, then they'll quit, unless they're bluffing, which they'll do if they have like a 5% chance of winning or lower, varying on 4 different difficulties. All of this will be on one of 5 or 6 different programs with certain tasks, so that it doesn't go very slow. I need help making a program to find the percentage chance of anyone of 4 players winning, independent of all other players (the computers won't know what the player has, or each other has)
Also, I wouldn't mind ideas for some cheats. I already have infinite money, no bluffing, autosave on/off, and master mode (no cheats allowed and percentage chance of winning and bluffing are higher and lower respectively)
Please help if you can.
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7 August 2008, 06:08 GMT
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Re: Game Ideas
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Designer95
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I'm using a TI-83+ SE and require some help in relation to sprite routines. In BASIC, I've been trying to build sprite routines using PxlOn(. Is this the right technique, or should I use a bitmap? If so, how would I get the bitmap sprite to move using getkey?
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21 August 2008, 16:29 GMT
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Re: Game Ideas
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calckid84
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hi im having some trouble trying to get a rom image from my ti 84 because i have only a usb link could someone help with that plz
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25 August 2008, 21:09 GMT
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!Teach Me! (please..)
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Nash Kinsella
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Hi, I am a beginner BASIC programmer for the TI-83/84 Plus.
I was just wondering if someone could teach me how to program better, like more complex programs are even in ASM (I think thats what its called).
Im a fast learner and have a bit of spare time.
Also i would like to work on a project with someone(s), something like *Untold Legends* or *Popolocrois* for the 83/84 Plus. More on the game features for those games rather than graphics (E.G. Skills, Leveling, Stats, Weapons, Etx...).
Any advice, help, lessons, etx. will be greatly appreciated!
You can contact me at:
nkinsella@att.net
Thanks in advance.
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23 September 2008, 21:26 GMT
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Re: Game Ideas
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ShikadiMaster
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Some people should make a sonic game for the ti-84, maybe some people like Sam Heald and Bill Nagel who couldn't have done better making a mario game. If this sonic game was created, it should have level editing capabilities allowing for always new levels to play.
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24 September 2008, 00:37 GMT
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Re: Game Ideas
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g mo
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Somebody really needs to make a massive assembly rpg that works on the TI89 Titanium. I've searched near and far and haven't found one yet. Ultima V is fun but I'm talking about a game with final fantasy style fighting.
Turn based is the term I'm looking for here I think.
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27 September 2008, 04:07 GMT
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Re: Game Ideas
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Someone Else
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I need help!
I'm trying to learn how to program games on my TI 83+
I thought I knew a lot about my calculator, but when it comes to games, I'm lost. Can anyone help me? I've looked for tutorials, but none really have what I need. I simply want to know how to control a character. I've been working on moving a letter up, down, left, and right, but have been unable to do so. Can anyone help me PLEASE!
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8 October 2008, 03:32 GMT
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Re: Game Ideas
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madhouse1
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Hey ticalc.org community!
Would anyone be interested in helping me make a new shell for the 83+?
It would do things like file management and data encryption.
Just reply to the post.
I know these forums are dead, but hopefully we can do something about that.
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10 October 2008, 18:55 GMT
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Re: Game Ideas
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AMkiller
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I'm making a big game that requires more then ten pictures, so I use Xlib to do that.(xlib can go to 255 pictures). anyway, if I gonna put the game on the site, I have to group them, ask the downloader of the game to
1 ungroup them
2 and after that to archive the pictures.
3 repeat this for 2 times
a lot of persons don't know how to do that,and the names of the pictures are really strange because of the numbers of it.
could anybody make an assembly program that draw the pictures or tell me how to do that or make a program that ungroups on the calc?
AMkiller
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12 October 2008, 07:59 GMT
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Re: Game Ideas
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Blake Lucas
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Can someone give me a BASIC game idea because I am SOOOOOO bored in class! Thanks!
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20 November 2008, 22:13 GMT
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Battlefront?!?
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RomeoKinelli
(Web Page)
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How about his idea? I will try to work on it in my spare time. Would Battlefront work as a BASIC game? I figured it would just about have to be bird's eye view, and the command posts could be (-) for enemy and (+) for friendly. You fight enemies - coming your direction and shooting at you, and you * with your friends + try to go towards the command posts. More later...
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25 November 2008, 20:28 GMT
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Battlefront??
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RomeoKinelli
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I am working on a program that simulates Star Wars Battlefront II, but I have some problems.
First off, it's in BASIC. I am making it from a bird's eye view to make it easier to program, rather than from the character's perspective. The characters and command posts are in output( format. Command posts are (-) for enemy, (+) for friendly, and ( ) for neutral. You have to maneuver to the command posts in order to capture them. Enemies are - and friends are +. You are *. Can anyone help me program this? So far I only have the characters drawn out.
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30 November 2008, 15:09 GMT
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Re: Game Ideas
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greentrace
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I wish someone would make a Guitar Hero clone for the Titanium. There are so many for the 84, but none for the 89. A Cave Story clone would be awesome, too.
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23 December 2008, 23:26 GMT
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Re: Game Ideas/Circles
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Infinity
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Is using sin(t) cos(t) as your Y and X (respectively) the best way to make things move in a uniform circular motion in TI 83 BASIC? Sort of like this:
Repeat however many times
X >A
Y >B
T+(pi/variable) >T
Rsin(T) >Y
Rcos(T) >X
Ptoff(A,B)
Pton(X,Y)
End
where you can change the variable under pi to alter the speed of the object and R is radius. Is there another way in BASIC or is this it for UNIFORM circular movement?
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22 March 2009, 20:57 GMT
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Re: Game Ideas
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abzolute0
(Web Page)
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I am currently working on a pokemon game for the ti-83 and ti-84 series. I need help creating (scrolling, walking) tilemaps and sprites in ASM... I have searched the web and I cannot find any good tutorials... any help is appreciated.
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2 May 2009, 14:14 GMT
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Pokemon for the ti-83 and 84 series
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abzolute0
(Web Page)
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ATTENTION ALL ASM PROGRAMMERS!!!!!!!
I am currently creating pokemon on the ti 83 and 84 series and I need some help programing the tilemaps. I need to know how to create the maps, scroll the maps, and sprite creation/walking. Any sample code or current tools is greatly appreciated. ANY HELP IS APPRECIATED!!!
---ABZOLUTE-(ZERO)
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3 May 2009, 03:28 GMT
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Re: Game Ideas
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Xeno_Cre8or
(Web Page)
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make a game about a chicken that crosses the road
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29 August 2009, 00:33 GMT
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Re: Game Ideas
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Xeno_Cre8or
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someone should program Carcassonne for the TI-84. Prefeadly ASM, DCS or Mirage, but BASIC is OK, too
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28 September 2009, 22:31 GMT
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programing help
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newbiecoder
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can someone help me think of a really easy game to make?
i already made a shooter one
like this
*
'
^
killcount:0
but i need ideas for a simple new game. im a begginer programer and still learning basic. i have a TI-84SE+
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12 November 2009, 13:53 GMT
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Game Idea
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Carndret
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I played a game last week, which is very simple but makes a lot of fun. Obviously it's for the iPhone, but it should be possible to program it for the TI (TI-89, ..) as well without many limitations. Here is the link: http://www.canabalt.com/ (Have fun!)
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18 November 2009, 18:31 GMT
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