ticalc.org
Basics Archives Community Services Programming
Hardware Help About Search Your Account
   Home :: Programming :: Program Ideas :: Game Ideas
Game Ideas

Post your ideas for new games here, or build on ideas posted by other visitors.

  Reply to this item

Re: Game Ideas
Stefan Bauwens  Account Info

This is not realy a game idea but
a cool program idea(chatbot):

local a
clrio
inputstr ">",a
if a="hello" then
disp "hello"
endif

Its super easy(all beginners should know this)
You can also use disp

local a
disp "what is your name?"
inputstr ">",a
disp "hello,"
disp a

<strong>Ideas for YOU!</strong>

     16 February 2007, 18:00 GMT

Re: Game Ideas
Aaron Miller  Account Info

Someone should work on a dissassembly of Acelgoyobis for the ti-82 and try to port it to the ti-89 this is one amazing game for someone to have made in z80 assembly. it features screen scrolling and near perfect pinball physics. i really recomend this game to anyone w/ an 82 or 73. but if anyone knows something about dissasembly/porting 82 to 89 then maby they could help me do it. i would really like to see this game on other platforms. I am knowlegable about tigcc to a point. i wrote 1943 and that plain old nostalgic game (both are very basic) but i think i might be able to handle subroutine mapping if i was assisted. anyone interested in taking this on or helping me with it?

     19 March 2007, 03:13 GMT

Re: Game Ideas
Aaron Miller  Account Info

Hey i'm making a game using the fat engine, based on the storyline behind the movie thirteen ghosts. i decided to break the norm and make an adventure game in 3d and im really having a problem loading the fatlib into ghostspace on the ti-89 titanium. so far my game will run just fine on V200 , 89 regular, and 92/92+ (its only a demo) but i dont own those! i would really love to see how it looks on a real LCD screen instead of the TIEMU screen. this is what i

     17 April 2007, 20:53 GMT

Re: Game Ideas
creativeguy3 Account Info

i have a question,say i sumitted a game idea on here and they used it,would they send me the very first game of it that they made once it was made and programmed?

     21 April 2007, 18:58 GMT

Re: Game Ideas
creativeguy3 Account Info

i have a question,say i sumitted a game idea on here and they used it,would they send me the very first game of it that they made once it was made and programmed?

     21 April 2007, 18:58 GMT

Re: Game Ideas: Movement Engine
Vminch Account Info

With a simple getkey command and 1-6 labels {six labels (4 movement, 2 operation)} you can make pretty much any softcore game you want in B.A.S.I.C. The point of these is to speed up a boring class or make time lose all meaning. Why bother making extravagant masterpieces when nobody gives a rat's 455 (literally, by brother actually took a video of him doing it in his chem lab) about your game after you spend countless miliseconds on it (and if they do they'll just steal it!).
If you guys want tips on the movement engine, here's the code:
::"MOVEENGN
:ClrHome
:4->X
:8->Y
:Output(X,Y,"V")
:Lbl A
:getkey->M
:If M= blah blah blah blah (4x, that's important... 4 directional buttons you know...): Goto (that direction's label) L[eft], R[ight], U[p], D[own]
:Goto A
:End

:Lbl D[irection]
:set screen parameters to prevent domain error
:Goto [Object Output Lbl]

     1 May 2007, 01:30 GMT

Did somebody say 'Gotta catch em all'?
John Romero  Account Info

I am programming a, you guessed it, Pokemon game for the TI 92, complete with leveling up, evolving, a complete battle system, and the original 151 Pokemon (that's 302 sprites!). It has (will have) automatic saving also. right now, I am programming it in TI Basic because I do not know ASM and can't learn it until I somehow get that troublesome FARGO II onto my calculator, so if someone wants to port it to ASM when I'm through, email me first AND put me as main developer of the game in the credits. THIS IS NOT A HOAX. You will not walk around, as the game is focused on battling, but you do get to choose to fight between wild Pokemon, Trainers, Gym leaders, and, hopefully, The Elite Four!!! It should be done in 2 to 4 months( August 2007) [}:P>

     5 May 2007, 04:19 GMT

Re: Game Ideas
John Romero  Account Info
(Web Page)

First off, I have no idea where this post will end up, so don't plan on me checking any replies.

Well, my BASIC pokebatl game for the TI 92 is coming along swimmingly. Due to expected memory restraints (it IS in BASIC), There will not be all of the original 151 pokemon in the game, though most will be represented in their original and last evolutionary stage, and you may or may not be able to store excess pokemon in a "PC", depending on memory constraints, and I've decided that there will be no auto-saving. The cons of this feature outway the pros.

Off the subject, you wouldn't believe the difficulty I am having getting Fargo II onto my TI 92! I had to download TiLP2,install the driver for the SilverLink(which took way too long to figure out how to do) and send about 5 emails to Patrick Davidson asking for help, and I still can't get it onto my calc!!!! :(

     19 May 2007, 20:41 GMT


Found It!
John Romero  Account Info

I found my own post. YAY! the title to what I am replying to was supposed to be Update on Pokemon/Pokebatl. So expect me to check for replies.

     19 May 2007, 20:51 GMT

Re: Game Ideas
graphmastur Account Info

hey, if you use the io and ti84+ calc cables like this:
+=ti84+
\=input output cable
/=ti84+ calc to calc cable
+
/ \
+ +
\ /
+
then you can play 4 player
demo coming soon...

     21 May 2007, 18:41 GMT

What's the function for this graph?
John Romero  Account Info

Just out of curiosity: What's the function for that 3-D graph on the 68k calculator logos? You know, the one at the top of this page on the TI-89?

     30 May 2007, 01:49 GMT

Great online game but need on calc
CHEWBACCA321  Account Info

me and some friends like to play this internet game at school but we can only play for about 45 mins.
is there anyone that can imitate(if that is how u spell it) this game?

     31 May 2007, 04:59 GMT

How-to in ASM???
John Romero  Account Info

I just started learning 68k ASM,well actually, any ASM
2 days ago and I want to write a simple program that allows the user to input a range from 0 to whatever. Then the calc is supposed to tell them a random # based on their range. However!!! I can't(as in I'm too lazy to look it up) figured out how to take a number from the register d0(where flib::random stores its output) and put it into a string. And I know very little on how to get and read key input.

This program is for experimental purposes only.

     31 May 2007, 14:51 GMT

Re: Game Ideas
Noob Nooberson  Account Info

I think somebody should make a metroid game in ASM for the TI-83+. The BASIC ones are good, but too slow for me.

     2 June 2007, 17:54 GMT

List of all ASM mneumonics
John Romero  Account Info
(Web Page)

ATTENTION ALL ASM PROGRAMMERS. If you need a list of all ASM mneumonics, click this link and scroll down a little bit. Some guy posted every mneumonic and their meaning on that board. I recommend it!

     11 June 2007, 16:22 GMT

Re: Game Ideas
Drew Edelberg  Account Info

I'm new and I'm trying to make a super smash bros game for Ti-89 using TICGG. The only thing i can figure out how to make sprites. Could someone help me to make the game engine?

     20 June 2007, 16:59 GMT

Super Smash for Ti-89
Drew Edelberg  Account Info

I need some help making a game engine for Super Smash(TIGCC). Because I'm not that good at programming all I can make are the sprites could someone help me?

     21 June 2007, 14:31 GMT

Re: Game Ideas
Kking9  Account Info

I have been thinking of many games to design, but right now, my main focus is to create a program in a similar way as Phoenix, and others that only work in MirageOS and ION

     6 September 2007, 01:41 GMT

Re: Game Ideas
Joseph Miller  Account Info

I think that someone should come up with a new Mario Bros. emulator... Not that anything is wrong with Sam Heald's, but I think it is time for some change... Also, If anyone could tell me were to get Super Mario Bros. 2.0, I would greatly appreciate the help!!!

     20 October 2007, 23:57 GMT

Re: Game Ideas
EmperorWiggy Account Info

I think that someone needs to make a Fire Emblem...

     12 November 2007, 14:52 GMT

Re: Game Ideas
bxsciencer  Account Info

Is there any chinese poker games for ti84? im trying to make one, but i need plenty of help with ai and stuff. if there is one online, can someone tell me where it is?

     29 November 2007, 01:45 GMT

1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16  17  18  19  20  21  22  23  24  25  26  27  28  29  30  31  32  33  34  35  36  37  38  39  40  41  42  43  44  45  46  47  48  49  50  51  52  53  54  

You can change the number of comments per page in Account Preferences.

  Copyright © 1996-2012, the ticalc.org project. All rights reserved. | Contact Us | Disclaimer