Game Ideas
|
Post your ideas for new games here, or build on ideas posted by other visitors.
|
|
Reply to this item
|
Re: Game Ideas
|
Kyle Schlagheck
|
Worms89, needs a facelift. It is my opinion and many worms fans around the TI community that Worms89 is not good enough. So i have decided to bring the challenge to everyone here at TI-Calc.org to revitalize this excellent PC game, and bring it to the TI-89 the way it should have been. I'm talking 4 level grayscale baby! The Physics need a little tweaking, but for the most part it just looks plain ugly. I am 99% sure that if done right, you would have yourself a nominee for the 2005 POTY awards. It was a kind gesture for the origanal author to at least give us a taste of what is possible, but I have been itching for an update for about a year now......and now I'm positive, it's up to us to get it done right!
TI-Calc.org, Please anyone help make this dream come true.
|
|
12 January 2005, 20:37 GMT
|
|
Putting sketchy animation in a program?
|
Daniel Segal
|
For anyone who has "Sketchy" or knows how it works, how can I put an animation from sketchy and put it in my game? (if you can)
|
|
14 January 2005, 15:16 GMT
|
|
Game Ideas
|
Simon Cantin
|
I am just a beginner in this but all i want is programming tutorial. i have a TI82 and i am having problem writing a program so please some one HELP ME
|
|
15 January 2005, 01:42 GMT
|
|
Game Ideas
|
Simon Cantin
|
I am doing a need for speed underground 2 but i dont know how to do the graphique ????
|
|
15 January 2005, 01:55 GMT
|
|
Sprites?
|
Banegamer
|
Im a beginner programmer and want to make more advanced games. I read something about "sprites" for games like platformers & RPGs. Can someone tell me how to accomplish sprites without constantly using Pt-ons and lines? I use an 84+SE. Also, is there a way to make "objects" to avoid mass vaviable programming? Thanks.
|
|
20 January 2005, 00:33 GMT
|
|
|
|
|
Re: Sprites?
|
pachacco2
|
i have two comments on this.
1. mass ammounts of Pt-ons aren't required if you know what you're doing with sprites
2. sprites will always move slow in BASIC
ASM is typically the language to learn for sprites, as it can multitask. but pertaining to the "mass ammounts of Pt-ons", try this string:
Lbl 1
For(A,1,dim(L1),2
Pt-on(L1(A)+X,L1(A+1)+Y
End
Getkey -> Z
(Z=26)+(Z=24)-X -> X
(Z=34)+(Z=25)-Y -> Y
Delvar Z
Goto 1
in this string, a pre-planned sprite is stored in list 1, for example:
{1,3,1,4,2,3,2,4} would make a box since there are points at (1,3);(1,4);(2,3); and (2,4)
|
|
21 January 2005, 22:43 GMT
|
|
screen scrolling
|
matthew sessions
|
hey does anyone no how to make it look like the screen is scrolling like in mario. as you walk more screen comes on. oh and i need to know how to do it in basic cause thats all i no. so if anyone knows how to do it peaz either reply to this post or email me at paint_man90@hotmail.com. thnx it will be very appreciated. oh and i think that someone or a big group of people should make grand thft auto for the calc. oh ya and i need to know this for the ti-83+. thanx.
|
|
20 January 2005, 20:54 GMT
|
|
Re: Game Ideas
|
neoprogramming
|
yes i am here to tell everyone that neo programing will be comeing out with a new game called neopets (not afeilated with neopets.com just neo from the name neo programing and the fact that you will rais train and develop a pet ) it should be coming out some time in febuary.
oh yeh by the way is their any way you can get sketchy drawings to show up on a basic program?
|
|
20 January 2005, 21:13 GMT
|
|
3D Arcade Shooter or 3D Raycaster?
|
Nick Peters
|
Hey,
I working with a friend of mine in TI Power. (a lot easier than learning Asm, might I add)
Well anyway, I want to make a 3D Arcade Shooter like any type of arcade shooter at movie theaters or arcades...
I figured, it has not been done yet.
He wants to play with the Gemini source, take out the texturing, add in explosions, boxes, etc.
I want to know want the TI Community would like.
|
|
12 February 2005, 02:26 GMT
|
|
Re: Game Ideas
|
Stuart Rogers
(Web Page)
|
Someone needs to write halo for the calculator. Not a little wimpy text version, but a full featured, fast, 3-D, one.
|
|
14 February 2005, 17:07 GMT
|
|
Re: Game Ideas
|
john234
|
k heres the deal, im trying to make a program that is sort of like a messenger deal so you can say something to another calculator through the cable i dont exactly know why just that it would be kind of cool so got any ideas??? thanks a lot
|
|
16 February 2005, 01:06 GMT
|
|
Re: Game Ideas
|
rob shue
|
does ne1 know how to get the screen to scroll in basic
i am fairly new at programming and can't quite figure it out
|
|
18 February 2005, 19:14 GMT
|
|
Re: Game Ideas
|
rob shue
|
i need help getting the screen to scroll in basic language
|
|
18 February 2005, 19:21 GMT
|
|
Tricky string thing?
|
Banegamer
|
is there a way to "get" a certian position in a string and see if its, like, A or X or something? I know some cool games I could make if I knew how.
I use Ti 84+ and program in basic, too.
hope someone replies.
|
|
20 February 2005, 18:31 GMT
|
|
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54
You can change the number of comments per page in Account Preferences.
|