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Game Ideas

Post your ideas for new games here, or build on ideas posted by other visitors.

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Re: Game Ideas
Kyle Schlagheck  Account Info

Worms89, needs a facelift. It is my opinion and many worms fans around the TI community that Worms89 is not good enough. So i have decided to bring the challenge to everyone here at TI-Calc.org to revitalize this excellent PC game, and bring it to the TI-89 the way it should have been. I'm talking 4 level grayscale baby! The Physics need a little tweaking, but for the most part it just looks plain ugly. I am 99% sure that if done right, you would have yourself a nominee for the 2005 POTY awards. It was a kind gesture for the origanal author to at least give us a taste of what is possible, but I have been itching for an update for about a year now......and now I'm positive, it's up to us to get it done right!

TI-Calc.org, Please anyone help make this dream come true.

     12 January 2005, 20:37 GMT

Putting sketchy animation in a program?
Daniel Segal  Account Info

For anyone who has "Sketchy" or knows how it works, how can I put an animation from sketchy and put it in my game? (if you can)

     14 January 2005, 15:16 GMT


Re: Putting sketchy animation in a program?
pachacco2  Account Info

Sketchy makes it's animations at application variables. BASIC isn't able to edit these, and though I think ASM could, it'd probably be a hassle. I only know of Apps that use them (hince the name: Application variable)

You're best bet to putting an animation into a game would probably be to make the animation a seperate program. I can think of a few ways to do this, some easier than others. ASM might be your best bet.

     21 January 2005, 22:26 GMT

Game Ideas
Simon Cantin Account Info

I am just a beginner in this but all i want is programming tutorial. i have a TI82 and i am having problem writing a program so please some one HELP ME

     15 January 2005, 01:42 GMT


Re: Game Ideas
pachacco2  Account Info

Programming is very much a logical thing, so don't expect too much from tutorials, though I'm not saying you should never read one.

you can search google for programming tutorials for TI calculators. most programming is universal, so most problems you can just ask about, but TI-82 does have a few different commands from the later versions along with some commands that have different calls.

     21 January 2005, 22:38 GMT

Game Ideas
Simon Cantin Account Info

I am doing a need for speed underground 2 but i dont know how to do the graphique ????

     15 January 2005, 01:55 GMT

Sprites?
Banegamer  Account Info

Im a beginner programmer and want to make more advanced games. I read something about "sprites" for games like platformers & RPGs. Can someone tell me how to accomplish sprites without constantly using Pt-ons and lines? I use an 84+SE. Also, is there a way to make "objects" to avoid mass vaviable programming? Thanks.

     20 January 2005, 00:33 GMT


Re: Sprites?
pachacco2  Account Info

i have two comments on this.

1. mass ammounts of Pt-ons aren't required if you know what you're doing with sprites
2. sprites will always move slow in BASIC

ASM is typically the language to learn for sprites, as it can multitask. but pertaining to the "mass ammounts of Pt-ons", try this string:

Lbl 1
For(A,1,dim(L1),2
Pt-on(L1(A)+X,L1(A+1)+Y
End
Getkey -> Z
(Z=26)+(Z=24)-X -> X
(Z=34)+(Z=25)-Y -> Y
Delvar Z
Goto 1

in this string, a pre-planned sprite is stored in list 1, for example:

{1,3,1,4,2,3,2,4} would make a box since there are points at (1,3);(1,4);(2,3); and (2,4)

     21 January 2005, 22:43 GMT

screen scrolling
matthew sessions  Account Info

hey does anyone no how to make it look like the screen is scrolling like in mario. as you walk more screen comes on. oh and i need to know how to do it in basic cause thats all i no. so if anyone knows how to do it peaz either reply to this post or email me at paint_man90@hotmail.com. thnx it will be very appreciated. oh and i think that someone or a big group of people should make grand thft auto for the calc. oh ya and i need to know this for the ti-83+. thanx.

     20 January 2005, 20:54 GMT


Re: screen scrolling
pachacco2  Account Info

I think it would require some type of variable to know what part of the level you're at, so that it knows what part of the level is coming up. A list could be used for this, but then you could only make it scroll for about 10.5 screens (the max size of a list (999) divided by the size of a screen (95))

     21 January 2005, 22:45 GMT

Re: Game Ideas
neoprogramming  Account Info

yes i am here to tell everyone that neo programing will be comeing out with a new game called neopets (not afeilated with neopets.com just neo from the name neo programing and the fact that you will rais train and develop a pet ) it should be coming out some time in febuary.

oh yeh by the way is their any way you can get sketchy drawings to show up on a basic program?

     20 January 2005, 21:13 GMT


Re: Re: Game Ideas
pachacco2  Account Info

i made this comment above. sketchy pictures are stored as appvars, so it's impossible or next-to to display them in BASIC, and would be a bit of a hassle to display with ASM. it might be easier with ASM than I'm thinking, but you need to ask an ASM coder about that.

     22 January 2005, 06:35 GMT

3D Arcade Shooter or 3D Raycaster?
Nick Peters  Account Info

Hey,
I working with a friend of mine in TI Power. (a lot easier than learning Asm, might I add)
Well anyway, I want to make a 3D Arcade Shooter like any type of arcade shooter at movie theaters or arcades...
I figured, it has not been done yet.

He wants to play with the Gemini source, take out the texturing, add in explosions, boxes, etc.

I want to know want the TI Community would like.

     12 February 2005, 02:26 GMT

Re: Game Ideas
Stuart Rogers  Account Info
(Web Page)

Someone needs to write halo for the calculator. Not a little wimpy text version, but a full featured, fast, 3-D, one.

     14 February 2005, 17:07 GMT


Re: Re: Game Ideas
pachacco2  Account Info

you truly overestimate the power of calculators. keep in mind these are small, handheld systems that weren't even originally planned to have games. if you want a good 3d game, just play gemini

     21 February 2005, 20:59 GMT

Re: Game Ideas
john234 Account Info

k heres the deal, im trying to make a program that is sort of like a messenger deal so you can say something to another calculator through the cable i dont exactly know why just that it would be kind of cool so got any ideas??? thanks a lot

     16 February 2005, 01:06 GMT

Re: Game Ideas
rob shue  Account Info

does ne1 know how to get the screen to scroll in basic
i am fairly new at programming and can't quite figure it out

     18 February 2005, 19:14 GMT

Re: Game Ideas
rob shue  Account Info

i need help getting the screen to scroll in basic language

     18 February 2005, 19:21 GMT

Tricky string thing?
Banegamer  Account Info

is there a way to "get" a certian position in a string and see if its, like, A or X or something? I know some cool games I could make if I knew how.
I use Ti 84+ and program in basic, too.
hope someone replies.

     20 February 2005, 18:31 GMT


Re: Tricky string thing?
pachacco2  Account Info

if by that you mean a way to find a point on the screen, then yes- easily. the method you'd go about really depends on the interface and use you have in mind, but here's a simple program that'll move a dot on the screen, then return the point where they hit enter:

:(starting x) -> X
:(starting y) -> Y
:Pt-On(X,Y)
:While Z /= 105
:Getkey -> Z
:Pt-Off(X,Y)
:X+(Z=26)-(Z=24)
:Y+(Z=25)-(Z=34)
:Pt-On(X,Y)
:End
:Disp X,Y

     21 February 2005, 21:07 GMT

Re: Re: Tricky string thing?
pachacco2  Account Info

also, you could compare that point to a set point with something like:

:If X=(number) and Y=(number)
:Then
:<do stuff>
:End

or if you're making something that requires solid walls, as many games do, you may want to compare it to see if there's already a point there. for instance:

:Pxl-Test(X,Y)
:If Ans=1
:<point there>
:If Ans=0
:<no point>

     21 February 2005, 21:10 GMT


Re: Re: Tricky string thing?
Banegamer  Account Info

no i mean just to find a character in a certian position in a string...its for games on the homescreen.

     22 February 2005, 23:31 GMT

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