Game Ideas
|
Post your ideas for new games here, or build on ideas posted by other visitors.
|
|
Reply to this item
|
Re: Game Ideas
|
parker bush
|
I am attempting to make an RPG type game using FLIB, but the map command is tooooo ssssssslllllllooooowww. can anyone figure a way to render a map that scrolls without using asm? Not that there is anything wrong with 68k assembly programming; im just not very good at it.
|
|
28 May 2004, 23:01 GMT
|
|
Re: Game Ideas
|
Flexico8191
|
Could someone make a game where you have a paddle and have to catch the falling objects? I'd make it myself, but I only program in basic and I'm not too fond of basic games.
|
|
3 June 2004, 17:51 GMT
|
|
Where are all the full Zelda's for 89?
|
Ced McD
|
It's frustrating that there are so many great Zelda demos but they all end after only a little while of gameplay! Are there any completed Zelda's for the TI89?
|
|
3 June 2004, 22:06 GMT
|
|
new game ZELDA
|
andrew penguin
|
some one pleaze make a GOOD zelda game in ASM pleaze
the origonal NES edition would be nice but any thing will du. e mail me if you have any info on this subject
mongoose64@att.net
|
|
10 June 2004, 01:59 GMT
|
|
Re: Game Ideas
|
Andrew Richardson
(Web Page)
|
I have a very good game idea (I think). The original game can be found at www.addictinggames.com/helicopter.html , or by clicking the URL. It is called the Helicopter Game. I don't know very much about programming advanced games, but this doesn't seem like it would be too hard. I would really like if it was made for the TI-86. Hope you like my idea!
|
|
13 June 2004, 23:04 GMT
|
|
89 titanium
|
g h
|
i cant get any 89 games to work on my 89 titanium. i'm guessing the os is too new, no? any help is appreciated.
|
|
16 June 2004, 23:50 GMT
|
|
Re: Game Ideas
|
bby
(Web Page)
|
hey i just wanted every body to know that i found a guy who has games to programe by hand and they have great graphics too. if any body wants to get in touch with him email him at slanksoft@yahoo.com
|
|
18 June 2004, 03:40 GMT
|
|
Re: Game Ideas
|
bby
|
does any body know any web sites with games to that i can type i by hand
|
|
18 June 2004, 16:12 GMT
|
|
Re: Game Ideas
|
Davy Anthonissen
(Web Page)
|
A question for Visual Basic programmers:
Can someone explane me how you open a file in Visual Basic 6.0? Thanks very much
|
|
23 June 2004, 09:39 GMT
|
|
PLEASE HELP!!!!!!!!!!!!!!!!!!!!!!!!!
|
MajorMind
|
hey can someoneplease email me and give me an instant messenger for calc or rpg or any funny programs because i cant program complex programs very well and i dont have a link cable please help me!!!!!!!!!!!
P.S.i have a TI 83+ with BASIC and i'll be eternally grateful...my AIM=majormind329
|
|
23 June 2004, 18:26 GMT
|
|
Windows Z80 Assembler Based On Mon83
|
Nick_S
|
as TASM and DevPac8x DO NOT seem to like WindowsXP emulating DOS i have an idea
someone make a WINDOWS EXECUTABLE(vb?) that has a assembling strcuture based offa mon83(works great and is simple)
here's how it would work
instead of a string(like the calc version used) it could "read" from a .txt., .asm, .z80, .etc. file and depending on the insrtuct and args make the
appropreate hex code and put that in a "blank"* .8xp file
[blank menaing it has no actual executed code
initially, but has the stuff in it that says, im a
compiled 83+ asm prog, etc. in it]
Id like some feedback on this idea
Good/Bad?
plz reply
|
|
24 June 2004, 05:19 GMT
|
|
Patching The TI-OS Routines
|
Nick_S
|
Has anyone ever tried to do this?
Make_grbuffcopy_!!FAST!!:
ld hl,ionfastcopy
ld de,_grbuffcopy
ld bc,ion_fcopy_end - ion_fcopy
ldir
ret
ion_fcopy:
;code for ionfastcopy here
ion_fcopy_end:
cuz if this works then I'd go out of my way find out
how all/most of the romcalls work, write FASTER
version of those routines(w/ identical outputs) then
I'd make a program that copies these routines into the
OS. If enough of the romcalls were overwritten
over execution speed of just about everything would go up
anyone think this is a good idea?
for one we could get rid of the portion of code that perhibits user-defined tokens
(think,... OMNIcalc on OS>v1.14.. :D )
Anyone wanna give soem feedback?
- Nick_S
"Mmm...byte-sized programs..."
|
|
24 June 2004, 09:36 GMT
|
|
Error:Invalid Relocation....
|
jschmidty89
|
On my TI-89, when I try to run some programs such as ctc2 I get this error message that says something like "Error: Invalid Relocation in memory of ASM program. I read some stuff and saw that TTStart, Explorer89, and super start would fix my problem, but they didn't. I tried to run Explorer89 and it gave me the error. PLEASE HELP ME!!!! I'm new to the 89. Oh, and why does my free RAM decrease everytime I get the error?? TY.
|
|
1 July 2004, 00:35 GMT
|
|
Re: Game Ideas
|
cainfft008
|
Someone needs to make a good Final Fantasy Tactics game. Any takers...?
|
|
1 July 2004, 18:14 GMT
|
|
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54
You can change the number of comments per page in Account Preferences.
|