A MaxCoderz Production: MaxCoderz! by Maarten Zwartbol
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"For centuries a story has been told. Past on
from generation to the generation. A tale of a quest which
seemed in vain....doomed for failure. There are not many who
can recall the true meaning and story of the quest that
unravelled itself when two warriors stood up and decided to
face the evil that overgrew their homestead. If of all people
one can give you the true experience of these courageous
humans, it would be me....cause I was there..." - Stooge, 1678
AD
I. A small
introduction
Title: The
Verdante Forest: Arkaine's Arrival
Date:
Sunday 19 December, 2004
First BETA
Release: September 14, 2002
Project Start:
February, 2002
Version: v 1.00
System: TI-83
ION and TI-83+ MirageOS
Description: The
Verdante Forest is a roleplaying game where you take on a
quest to destroy evil. To do this you have to battle monsters,
gain experience, collect items, upgrade armors. It can be best
compared in style to RPGs like FF with a little flavour of
Diablo.
The Story for "Arkaine's Arrival": First let me
introduce myself. I am Stooge, a human of an old time. I have been
precious with the gift of live, and it has granted me all these
years..I think it's 687 to be precise....Oh yes, let me continue. A
long time ago when I came to this World in 1380, I travelled through
the lands. I followed the trail of a war that had just ended. The Dark
Lord Asghan who's wrath had infected the whole world had been banished
to the Void. Every where I came the landscape was desolate. A few men
survived and their world lay in ruination. I travelled on to the foot
of Mountain Asthor that reached up in to the clouds. It was so high
that it could be seen from the far outerskirts of the World. The Dark
Lord had resided on the mountain peak for ages, with his Dark Eye that
looked over the World and was ever watchfull. On the foot of the
mountain I stumbled upon a forest...so filled with light and peace
that it hadn't been touched upon by Asghan's Dark Hand though it was
so near to the core of his darkness. There I decided to settle and
help other people to rebuild their losses. The Verdante Forest became
a mark of glory for mankind, an example for the restoring World. For
decades it remained a peacefull untill in 1380 AD, a new evil came to
Verdante...Asghan's offspring, Lord Arkaine.
He rebuild part of his father's fortress Dushnub on the peak of Mt.
Asthor and spawned evil to spread his hate. His influence grew
stronger and darkness returned to the World.
The faith of the World was soon to be decided. Everywhere he
came, he spread hate, war and betrayal. The deminion of
evil grew even stronger. Lord Arkaine invaded the last haven
in the World, the Verdante Forest. His minions scourged
through the bushes and trees seeking for gold and
death.
One day, David returned
from the cranberry bush where he and his sister had been picking
berries all day. When he returned to The Verdante Forest
he met the Ranger who had got some disturbing news. He and his sister Lelani decided to
take on a quest for the freedom and faith of
your homeland...the Verdante
Forest!
Chapters:
us Unlike the
previous versions this version includes all 7 chapters. So
finally the full game. Here is a list with all the chapters:
- Arkaine's Arrival
- A Quest At End
- An Unpleasant Return
- About Three Brothers
- Bring Us To Coldstone
- A Shadow Of The Past
- The Sanctum Of Darkness
II.
About The Author
My name is Maarten Zwartbol and I'm an 18 year old guy from Meppel,
Drenthe, The Netherlands. I study Biology at the Rijksuniversiteit
Groningen and pursuing a bachelor/master degree in artificial
intelligence as well. My interest lay in programming, artificial
intelligence, art, girls, sailing and music.
I have been in the TI community for around 4 years. Two and a half
years ago I joined MaxCoderz and it's still running
smooth :). Furthermore there isn't much to say about my
computer interests :). I mostly hang out at the MC forum and
some other fora. I like to program ASM, PHP and C++. Practical
programming interests are mobile phone programming and modding
for HL2 and Max Payne 2.
III.
Installation (easy as 1,2,3)
For the TI83
1) Install ION to run the game. Make sure you delete the ION.83p (Installer). We need the space!
2) Send TVF.83P to your
calculator.
3) Send the correct chapter to your calculator. They
all have numbers
behind them to show you which chapter it is.
3) Run A then select
"The Verdante Forest" and hit enter. It should detect the
chapter automatically. If this you get an error
please read this
.
For the TI83+, SE, TI84
1) Make sure you archive is clear and at best you have even
cleared rom from any archived programs (a fresh reset). You
have to install MirageOS to play the game. We need all the
memory we can get :).
2) Send TVF.8XP to your
calculator.
3) Send the correct chapter to your calculator.
They all have numbers behind them to show you which chapter it
is.
3) Run MirageOS, then select "TVF" and hit enter. It
should detect the chapter automatically. If this you get an
error please read this .
IV. Controls
On map...
[2ND] - Main menu
[KEYPAD] - Walk
Battle engine...
[2ND] - Select enemy
[ALPHA] - Go to Battle menu
[KEYPAD] - Point out enemy
Text...
[2ND] - Scroll through text
Menu...
[2ND] - Select choice
[ALPHA] - Cancel menu
V. Sending the game to friends
Progress of your character is stored within the main engine file. This
means that when you are playing the game and you send your friends the
main engine, their character will be as far progressed as yours.
This also goes for chapter. When you start playing the chapter, the
changes you make on the map (open chests, talk to people) will be
stored inside the chapter file. When sending a chapter that you are
currently playing to someone else that would mean that he would find
opened chests and people saying the wrong things. Therefore I have
inserted a certain protection against playing chapter files that have
already been played (this causes the effects described in the
errors document). This means you and your
friend can only exchange chapters with each other that haven't been
played yet. In a school situation this would mean that you and your
friend wait for each other to finish the current chapter, then you
download the new chapter and send it to your friend as well. And then
start playing, etc.
VI. Version
History
v 1.01 - This is the actual final version.
It includes all chapters (7) and has bugfixes and balance
fixes. (19 december 2004)
v 1.00 - The final game released. Lot's of
changes since the BETA, it's now a full game! I'm so
proud.
v 0.95 -
Second Demo release of The Verdante Forest. I know have split
up my game in 2 parts; a map and the main engine. - Size =
~24000 bytes
v 0.8 - First
Demo release of The Verdante Forest. - Size = ~22000 bytes< /P >
VII. Known
Bugs
I have probably fixed all of these at the moment. If you encounter any
bugs please contact me.
VIII. Also
Important/Disclaimer/Warning
This product so immensly large that I cannot assure it's
bugfree. I've done that in the past but I was proven wrong. I
really did my best to make it bug free but it's possible that
there still are some left. In the worst case this might reset
the game and make you play the game all over.
If you have any comments/suggestions or you have found a
bug. Please contact me at: maerten@gmail.com
or post it at the MaxCoderz messageboard.
I am not responsible for any harm done to your calculator by my program!
Visit the MaxCoderz Productions site!
Also I am not responsible for any
harm this product might cause to anyone/anything.