Kirby's TI-land
Version 1.00
copyright T3

"I do
not accept responsibility for any effects, adverse or otherwise,
that this
code may have on you, your computer, your sanity, your dog,
and anything
else that you can think of. Use it at your own risk."
Index
System
requirements & installation
How
can I play game?
The news!
The plugin
To
do
Contact
Me
Thanks
to
To play this game you just need a ti89,ti92+ or
v200
Kirby's tiland works with every known ROM! There's a kernel version and
a nostub one. It's based on the most famous library for TI-68k ASM:Genlib.
To
start the game you must have a minimum of 30K of RAM
free.
Installation:
You need to know which type of installation
you want to have.
First, the common files get transferred to all the
calculators (found in the folder "common file") that is:
kgfx.9xy
kirgfx.9xy
kmap.9xy
ktile.9xy
genlib.89z
You can put these files in any directory!
Then it's
up to you to choose:
If you aren't angry with the kernels, You must install Preos
and use the Kirby version which is in the folder corresponding with your type of
calculater and says kernel.
Me personally, I prefer the kernel version...
Because Preos "catches" the majority of crashes
If you are a Pronostubian (it's what people I know call them) You need to
use the nostub version of Kirby! What is nostub? I'll sum it up:
A nostub
program runs wothout the use of a kernel. That is to say that you don't have to
install anything beforehand to play (aside from the common files) Personnally, I
find that this mode doesn't hold anything of interest for this game but I am
obliged to implement it so that this game can be played by everyone. The reasons
for which I am against this are the following: It's true that the file has the
appearance of being smaller, but it is decompressed in RAM... An important loss!
But this game was specially made to use little RAM (Data read only). For the
same reason the kmap is not compressed! I think that the majority of the crashes
come from a lack of memory, and that you don't have all your RAM free....
To play Kirby's TI-land you need to launch the game with the
command kirby()
The starting menu:
One option is not yet valid in this
menu:The load command.
In contrast the load lvl command works perfectly so if
enough people want me to distribute new levels.... ;)
<
BR>
The commands:
The cursors move Kirby. By pressing up he can inhale some
air and so take flight or spit out the air. To fly hold the up arrow or the jump
button.
To jump press the 2nd button on the TI-89,or F1 on the TI-92 and
v200
To inhale a monster or to exhale a power press the shift button on the
TI-89, F5 on the TI-92 or v200
The - and + buttons decrease and increase the
contrast.
The alpha button delete the power you have gain.
The X button load a plugin.
The mode button turned the calc in pause
APPS to turn off the calc (practical for when teachers walk by)
Kirby 1.0 have a lot of news.The most important is the power.
-Kirby can be transformed if you inhale a monster wich have power

This is the power lightning.
-An another news is kirby can swim.
-There are now a lot level. Exactely 15 et a lot of monster are add (totally 40)
-Implementation of plugins.
-All the bug kwnon are correct.
There are two plugins.
The first is the introduction.
You are not obliged to send this file in your calc. IF this file is not present you can run the game but without introduction
The second was the ressource calc.
It calculate exactely the ressource available
-An editor for PC (it is finished but not debugged)
-A editor on calc (it is coded 80%)
Send bug reports or your ideas to
manubar@6sens.com or yaronet.com,under the Kirby part of the TI section(the
forum for Kirby's TI-land)
Program
entirely coded by Barraud Manuel AKA mastergb
Graphics inspired from the game
Kirby's Dreamland 1 and 2 on the Gameboy!
For any suggestions or bug reports
contact me at:
e-mail:manubar@6sens.com
Or in the yaronet.com forum,
the team timetoteam
A huge
thankyou to:
-Traductor english:Drantin
-The tigcc team who made this game possible with TIGCC
-The
timetoteam team ;=)(PpHd,TechNic,Link,Rage2000...)
-To all my Beta
testers:Pim89,Slack,Vertyos,Titane
-To genlib (and, yes, without
it...)
An hello also to all my friends and buddies from l'iup 2 de my
rochelle and all the others.....;)
Also to Nerick,Squale92,Kevin
kofler,Liquid,Utlightbringer,Ximoon etc...
And to everyone who uses yaronet
and .........Yaro!!!!!!!!!!!!!!!!!............