

*December1998 - Februar1999: v0.5A Wrote the grounded strukture on paper.
Drawed the first most important sprites. Had problems with the Sprite Routine.
Optimised the play field (looks ok now).
*25.2.1999: v0.7A Made the playfield
scrolling Began the road routine
*13.3.1999: v0.7A Found a big bug in
the road routine
*16.3.1999: v0.8A Program size is now 9813 Bytes Added: Power
Plant Industrial, Comercial and Residential-Zones New Sprites (now
62) Police, Firedepatment, Hospital, Park
Still working on this fucking
road routine, but it's nearly finisched (It's working 98%)!
Beginning with
the calculation routines of date, inhabitants and cash
If all this is finished v1.0B is
going to be released!
*18.3.1999: v0.81A Program size is now 10716 Bytes Added
cash to $600000 (won't get larger!) Added date (only 30 days per month) Road routine
is working 100% Found bugs in the field scrolling routine (works 75%) Now 67 sprites
(some wait to be nicer) Began with wheather and temperature
*19.3.1999: v0.82A
Program size is now 11286 Bytes Fixed power plant and service loops with the date routine
Redrawed some sprites Now new maps can be created
*20.3.1999: v0.83A Program
size is now 11789 Bytes Made scrolling bars at the side of the play field to get the location
on the play field Added 1 sprite
*21.3.1999: v0.83A Program size is now
13047 Bytes Added temperature and wheather, changes every day Added "Citizen demand
...!" strings Changed some Sprites Changed the values of the date variables (now
word) Began to make different speeds
*22.3.1999: v0.84A Program size is now 13248
Bytes Now 4 different speeds are aviable [like SC2000 :-)]
*23.3.1999: v0.84A
Program size is now 14148 Bytes Changed the main menu to get more free fields Added
8 sprites (now 78) Added strings to identify different places Fixed some bugs
*26.3.1999: v0.84A Program size is now ? Bytes Added some sprites Optimised
some routines
*29.3.1999: v0.84A Program size is now 16167 Bytes Began to calculate
and draw the budget
*3.4.1999: v0.84A Program size is now 16668 Bytes Still working
on the big problem with negative numbers Did some things in the budget (Police rate is always
on 568)
*4.4.1999: v0.84A Program size is now 16693 Bytes Working on the budget,
568 Bug fixed
*23.4.1999: v0.84A Program size is now 16886 Bytes Still working
on the budget, made it looking good Fixed a bug in the wheather Added postive and
negative components to the budget
*24.4.1999: v0.84A Program size is now 16988 Bytes
Working on negative and positive cash Found a bug in the field scrolling routine
*25.4.1999: v0.85A Program size is now 17597 Bytes Began to write the documenation on
HTML Working on positive and negative cash Now you can't build anyhing, when you
haven't enough cash
*2.5.1999: v0.85A Program size is now 18080 Bytes Made a
little online help Optimized some routines Worked on the HTML-Documenation
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