*December1998 - Februar1999: v0.5A
       Wrote the grounded strukture on paper.
       Drawed the first most important sprites.
       Had problems with the Sprite Routine.
       Optimised the play field (looks ok now).

   *25.2.1999: v0.7A
       Made the playfield scrolling
       Began the road routine

   *13.3.1999: v0.7A
       Found a big bug in the road routine

   *16.3.1999: v0.8A  Program size is now 9813 Bytes
       Added: Power Plant
              Industrial, Comercial and Residential-Zones
              New Sprites (now 62)
              Police, Firedepatment, Hospital, Park

       Still working on this fucking road routine, but it's nearly finisched
       (It's working 98%)!

       Beginning with the calculation routines of date, inhabitants and cash

       If all this is finished v1.0B is going to be released!

   *18.3.1999: v0.81A  Program size is now 10716 Bytes
       Added cash to $600000 (won't get larger!)
       Added date (only 30 days per month)
       Road routine is working 100%
       Found bugs in the field scrolling routine (works 75%)
       Now 67 sprites (some wait to be nicer)
       Began with wheather and temperature

   *19.3.1999: v0.82A  Program size is now 11286 Bytes
       Fixed power plant and service loops with the date routine
       Redrawed some sprites
       Now new maps can be created

   *20.3.1999: v0.83A  Program size is now 11789 Bytes
       Made scrolling bars at the side of the play field to get the location
       on the play field
       Added 1 sprite

   *21.3.1999: v0.83A  Program size is now 13047 Bytes
       Added temperature and wheather, changes every day
       Added "Citizen demand ...!" strings
       Changed some Sprites
       Changed the values of the date variables (now word)
       Began to make different speeds

   *22.3.1999: v0.84A  Program size is now 13248 Bytes
       Now 4 different speeds are aviable [like SC2000 :-)]

   *23.3.1999: v0.84A   Program size is now 14148 Bytes
       Changed the main menu to get more free fields
       Added 8 sprites (now 78)
       Added strings to identify different places
       Fixed some bugs

   *26.3.1999: v0.84A  Program size is now ? Bytes
       Added some sprites
       Optimised some routines

   *29.3.1999: v0.84A  Program size is now 16167 Bytes
       Began to calculate and draw the budget

   *3.4.1999:  v0.84A  Program size is now 16668 Bytes
       Still working on the big problem with negative numbers
       Did some things in the budget (Police rate is always on 568)

   *4.4.1999:  v0.84A  Program size is now 16693 Bytes
       Working on the budget, 568 Bug fixed

   *23.4.1999: v0.84A  Program size is now 16886 Bytes
       Still working on the budget, made it looking good
       Fixed a bug in the wheather
       Added postive and negative components to the budget

   *24.4.1999: v0.84A  Program size is now 16988 Bytes
       Working on negative and positive cash
       Found a bug in the field scrolling routine

   *25.4.1999: v0.85A  Program size is now 17597 Bytes
       Began to write the documenation on HTML
       Working on positive and negative cash
       Now you can't build anyhing, when you haven't enough cash

   *2.5.1999:  v0.85A  Program size is now 18080 Bytes
       Made a little online help
       Optimized some routines
       Worked on the HTML-Documenation