SOFTWARE MANUAL


SiCoDe Software

http://sicode.ticalc.org

iNNoVATioN in TI-BASIC

sicode@bigfoot.com

FILE INFORMATION:


Zap! arcade

0.0 INDEX



1.0 ABOUT PROGRAM NAME

1.1 What is Zap! Arcade?

I first programmed the Zap! engine over an hour as something to do. It is a cross between Nibbles and Tron - you need to collect the dots (which are surrounded by four other dots, making it harder to collect them) but your "tail" isn't a fixed length - it grows like Tron's as you move. This makes an interesting take on the snake-game theme.

1.2 Version History

 v1.0 - Initial Release

v1.1

1.3 Future Plans

Mainly code optimisations. If you have any suggestions, please contact us.



2.0 INSTALLATION INSTRUCTIONS

1) Unzip the file ZAP.ZIP into any directory, usually your Link Software's directory (e.g. C:\WINLINK).
2) Run your Link Software and send the file ZAP.83G to your TI-83.
3) Run the program prgmZAP to begin.
4) Visit SiCoDe's website at http://sicode.ticalc.org for news and program updates.



3.0 GAME CONTROLS

Aim of Zap! Arcade

Try to collect the dot in the centre of the "cross" of four dots. If you hit any other dot on the level (including the sides and background!) you lose a life. The cross will move every so often (at random) and will respawn after you collect it.
 

KEY

ACTION

Up Arrow

(In Menu) Move up an option
(In Game) Move up

Left Arrow

(In Game) Move left

Down Arrow

(In Menu) Move down an option
(In Game) Move down

Right Arrow

(In Game) Move right

ENTER

(In Menu) Select Option
(In Game) Pause

2nd

(In Menu) Select Option

CLEAR

(In Game) Quit


4.0 ADVANCED

Game Menu Explanations

Pic - To make your own custom maps, merely draw a picture and save it as any pic. Use the picture browser to choose your map.
Size - Selects the distance of the four "guard" dots from the central dot in the cross.
Lives - Specifies how many lives you want.



5.0 TROUBLESHOOTING & SUPPORT

5.1 Troubleshooting

5.2 Known Bugs/Problems

5.3 Contacting Support

SiCoDe will always try to rectify any problems you have with this software. If you do run into any difficulties just email sicode@bigfoot.com or use our online form to contact us. Please describe the problem fully in order to help us understand the problem.



6.0 FURTHER INFORMATION

6.1 About SiCoDe

SiCoDe is a group of programmers who program for various TI calculators in the TI-BASIC language. We also program ASM applets that can be used with TI-BASIC programs. SiCoDe aim to continually provide high-quality TI-BASIC programs. These are frequently considered to be inferior in all ways to ASM programs and we aim to eliminate this misconception!
SiCoDe is an affiliate of the TI-BASIC Quality Alliance which means that quality is assured in our products.
Further information about SiCoDe can be found by visiting our website at http://sicode.ticalc.org. SiCoDe can be contacted at sicode@bigfoot.com.

6.2 Credits

Programmed by - David Hall
Original Game Idea - David Hall
Title Screen Artwork - David Hall
Graphic Design - David Hall
Program Engine - David Hall, based on Matt Hall's Tron Arcade

Ported to Cos 2000 by - Sherman Cahal

Uses GFX engine based on SiCoDe Tron Arcade

6.3 Acknowledgements

SiCoDe wishes to thank...



End Of Document